Showing posts with label computerlab. Show all posts
Showing posts with label computerlab. Show all posts

Wednesday, 5 August 2009

Walk the Talk: Day Two - Computer Lab

Day Two:
All classes came into the lab and sat at the computers. To remind them of the sequence of the programme I had written a list on the Activboard

  • Come in
  • Sit down
  • Log on
  • Open Server
  • Open Wikispaces page
  • Click on Sign in
  • Type in User name
  • Open Pages
  • Type six lines of Home Keys asdf jkl;
  • Choose a game from the Wikipage to play
Once all students had finished typing home keys, I called them from their seats to the mat in front of the Activboard.
We revisited the Writing and Publishing Online Rules. Next we looked at the Xtranormal slideshow I had made, this was also a reminder of what they need to do. This is also an example of one of the types of publishing they are going to be doing this term.








For the rest of the session students worked on their Wordles and Copying/Pasting edited stories onto their wikipages.

Some of the students have published wonderful Comic Life posters that have photos of children in them, but at the moment the school do not want to have the children’s photos online. So to publish them and protect anonymity we double click on each picture, click on the Details button and used one of the Filters to comicfy the pictures. .
Do this for each photo and the effect is that that you can still make out what the figures are doing, but you can't make out the faces.

One major teaching point this session was showing students how they could have multiple pages open on their browser.
I noticed that when they needed to go to a new website they would type over the address of the page they were on.
I demonstrated how they could press Command-T (Control-T) to open up a new page where they could type the address.
I also needed to remind them that they do not need to type the whole address, (miss out the http://www).

Routines have been set now, students now know how to respond when I need their attention 'Stop, look, listen' and they have already learned many new skills.
Next week the teachers would like their students to publish some writing they have finished. The week after that I will be starting Argument writing.

Monday, 27 July 2009

Walking the Talk: Day One 'Computer Lab'

For the next nine weeks I am teaching one day a week in a school in South Auckland. I am working with 4 different Year 6 classes running lab sessions. I have started a Year 6 wiki for them and the main concentration is going to be on the children's writing and publishing.
Day One
Introduction of me and my expectations for the next nine weeks.
What are the rules?


Look at our Wikipage.











Practice our typing.


Play a Spelling game or Typing game.
Find a Recount we have already typed into Pages.











Make a Wordle of it. The students had to learn lots of skills for this activity, how to move between Pages and an Internet Page, keyboard shortcut keys such as Command-A to select all, Command-C to copy, Command-V to paste.
They also had to learn how to do a screen capture to save to the desktop, Shift-Command-4. They took a screen capture of their Wordle and uploaded into their Wikipage,

Wordle
View more documents from Jacqui Sharp.

Monday, 8 June 2009

Computer Labs ' What can I do?'

I had a teacher say to me that they wanted to make their lab lessons more interesting as they seemed to be doing the same thing every time. Lab lessons are a perfect time to extend into your classroom teaching! I asked her what subjects were they missing out on in the lab time and some days she does Topic and others Reading. I suggested to her that she uses the lab time as her teaching time, do what she would normally do in that time in the classroom but turn it digital. We looked at what she is doing for her topic which is Mammals. She has a Year 3 class so she wants to be able to guide them to suitable websites. I showed her how to create an Interactive Learning Centre in PowerPoint and pointed out how to make the visiting of the websites more meaningful with creating a purpose for going to them. At the same time, the students will be learning more keyboarding, internet and PowerPoint skills.
Here is an example of a PowerPoint 'Mammals' Learning Centre. This can be downloaded and adapted for different year levels.

Thursday, 23 October 2008

Computer labs and Management

After observing countless lab lessons and taking a few myself, there are a few strategies I would suggest teachers put in place

  1. Control signals to get attention
  2. Repetition
  3. Organisation of sites and links

1. It is important that all students will stop when you make a certain signal. You would use this when you want to demonstrate the same thing to everybody. The signals could be a clapping pattern or a voice pattern such as "hands off...look at me'. For older students I tend to use "thank you...looking at me". Then you should stop and wait until all students are looking at you, if they don't I would say "Oh dear, not everybody is looking at me, let's try again..." The common mistake I see teachers make is that they continue to shout instructions to the class while they are all still talking. Once you gain a few students attention, make the comment "Well done Johnny, your eyes are on me..." etc and soon all the students will be looking your way. If it has taken a long time to get their attention, then I would say once they are all looking at me "That was a bit slow, let's try that again, turn back to your computers...hands off, looking at me". Believe it or not, this works! Kids will respond to what you want them to do if you have set the rules and if you keep the same rules and routines constant.

2. As stated before, repetition works. If you keep to the same constant routines of behaviour in the computer lab, all your lessons will go smoothly. SO, make sure the students know what the attention signals are. For more tips on successful computer lessons click on this link 'Going to the computer lab'

3. For younger children particularly, I like to have the links organised through a hyperlinked PowerPoint or Keynote. These links will lead to the Website, game or file I have saved on the network. Students will need to know where to find the file, so make that clear at the start of the lesson, and how to put PowerPoint into Slideshow so that the links work. For older children you could have Class Delicious site organised with all the links to the websites they need to visit, categorised under curriculum areas, topics, or even Group names.

Wednesday, 20 August 2008

Computer Labs, lots of students and researching

At the moment lots of schools are researching the Olympics on the Internet. Depending on the age of the children and their 'skill' in searching the Internet, this could be potentially a frustrating lesson for both teacher and students. Here are some tips for making it a stress free, enjoyable experience for all.

  1. Talk to the children before you leave the classroom about what they are going to be doing and what the expectations are, if you try to tell them in the lab most will not listen as all they want to do is get on the computers.
  2. Ensure that all children know what they are going to do when they get onto the computer (which game, internet site, or finishing off activity)

  3. Prepare a PowerPoint (or a Keynote) page with hyperlinks to the websites the students would most visit, students then can open this from a central place and quickly access the Internet pages (this is more suited to younger children)



  4. If you want the children to type in the Internet addresses themselves then teach them to click on the Internet address at the top of the page and then type the URL. (for some reason children always type the Internet address in google which then forces them to take more steps than necessary to get to their final goal)
  5. Most of the time you do not need to type www at the beginning of the address
  6. If you want to teach the whole class something new, consider teaching a group first, let them practice and then they show others. The rest of the class can be practising typing, playing a game or finishing off work
  7. Have a 'control' call that children must respond to when you call it such as 'S-T-O-P STOP!' or my favourite 'Stop, look, listen' or another one I have seen a teacher use is 'Hands up - On heads - Look this way
  8. It is important that children know how to exit out of the programme they are in and how to log off, so that the next class can get started without having to do extra steps before they can even begin their own work

  9. If the children are working on a presentation, consider having a rubric that gives them the success criteria listing what is expected

Wednesday, 4 June 2008

Going to the Computer Lab


A lot of time can be wasted going to the computer lab, and this is very valuable time as there isn't much of it allocated to you. Here are some tips to make it a worthwhile experience.



  1. before you leave your classroom ensure that children know the rules and the things they have to do when they get to the lab. i.e. turn computers on, log on, open up server (if work needs to be saved there) open a Word or Pages document start practising touch typing their name (address, town etc). Younger ones can open KidPix and type the alphabet (doing all these things will not give children time to interfere with each other or 'ride the chairs', also keeps the noise down to a minimum)
  2. when you are teaching something new, make sure all eyes are on you and bodies are pointed your way, hands off the keyboard
  3. always repeat the task at least twice
  4. if some children are having the same difficulties, bring them up to your laptop and datashow and show them all over again
  5. have at least 3 monitors that can help with problems
  6. use that teachable moment with the more capable children and teach them something more advanced as you see they are coping with the original task
  7. make the tasks meaningful and authentic
  8. when finishing in the lab, make sure that all children know the procedures of how to shut down programmes correctly, and log out